﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TetrisGame
{
    class Program
    {
        static void Main(string[] args)
        {
            int startPositionX =0;
            int startPositionY = 0;
            int width = 10;
            int height = 20;

            GameField gameField = new GameField(height, width, startPositionX+1, startPositionY);
            GameLogic logic = new GameLogic(gameField, new Drawer());
            logic.StartGame();
        }
    }
}
